

Rather than railroad MKF back to what it originally was, JudgeSpear simply decided let the MKF development team take the project in their direction while starting development of a new game that would follow the original vision, hence the "Revival" in the game's name. He ended up stepping down from the project, making Obreck2 the then acting lead. JudgeSpear started disapproving many of the changes to the point of lambasting the development team angrily. This connection was strained, and when JudgeSpear came back to working on the project, things had changed drastically without his consent. Being too busy to keep working on MKF around the beginning of 2009, JudgeSpear relied on Obreck2 to keep him posted on what was happening to the project. For the most part, these changes were gradual early on, and therefore were easier to accept. On December 2007, Mushroom Kingdom Fusion actually began as Super Mario Fusion: Mushroom Kingdom Hearts, a crossover Mario fan game where Mario visited other worlds-the worlds of DOOM, Mega Man, Halo, an Alternate Earth, and an original world or two.Īs the years passed, and as people offering to contribute were made into a team, it began to change-it became MKF and was more about crossing over with as much stuff as possible rather than Mario simply visiting other worlds.

Fosterkmas: contributor - level designer.smbmaster99: contributor - coder (Peach).Hello: engine creator, level designer, coderbnh.

JudgeSpear: Head developer, level designer, coder.
